Hourglass | Liquid Metal

Asset creation for VESTICUS (https://ocelotvfx.artstation.com/).
Made entirely in Blender with Cycles.
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MATERIALS AVAILABLE FOR PURCHASE:
https://ocelotvfx.artstation.com/store/2rdWb/4-in-1-procedural-material-bundle-hourglass-series
ADD-ON AVAILABLE FOR PURCHASE:
https://ocelotvfx.artstation.com/store/d8NkY/automorph-pro

The Liquid Metal material has mottled surface displacement...

The Liquid Metal material has mottled surface displacement...

...as well as anisotropy to simulate an oxide skin.

...as well as anisotropy to simulate an oxide skin.

The Wood material has organic grain structures...

The Wood material has organic grain structures...

...combined with roughness variation and wear to simulate chipped varnish.

...combined with roughness variation and wear to simulate chipped varnish.

The Wax material includes indentation combined with roughness variation and wear to simulate cracked surface expansion.

The Wax material includes indentation combined with roughness variation and wear to simulate cracked surface expansion.

The Iridescent Glass material includes coloured refraction on curved surfaces...

The Iridescent Glass material includes coloured refraction on curved surfaces...

...as well as minor blemishes to simulate wear.

...as well as minor blemishes to simulate wear.